ehx eddy pedal Electro-Harmonix- Eddy Analog Vibrato & Chorus Pedal
SKU: 76656751068
ehx eddy pedal

ehx eddy pedal Electro-Harmonix- Eddy Analog Vibrato & Chorus Pedal

Sale price$19.47 Regular price$21.63
Save 10%

Shipping Estimate
USA
  • USA
  • CAN

Ships within 48 hours · Estimated delivery Jul 8 - Jul 13

Promo Codes Available:

For Your Every Summer RSVP, with Code: SUMMER15

Description

ehx eddy pedal Electro-Harmonix- Eddy Analog Vibrato & Chorus PedalNo one does bucket brigade effects like Electro Harmonix and with the Eddy you get lush EHX vibrato and chorus in a compact, pedalboard friendly package with unique control options. The Eddy gives you envelope and expression pedal control over modulation rate and depth. That means you can control either with your playing dynamics. Plus, if you plug in an EXP pedal, you can use it to control the rate or depth at the same time. The Eddy also features

No one does bucket-brigade effects like Electro-Harmonix and with the Eddy you get lush EHX vibrato and chorus in a compact, pedalboard friendly package with unique control options.

The Eddy gives you envelope and expression pedal control over modulation rate and depth. That means you can control either with your playing dynamics. Plus, if you plug in an EXP pedal, you can use it to control the rate or depth at the same time.

The Eddy also features LFO shape warping which can transform the shape of the modulation from a standard sine wave to something totally asymmetric. Plus, the pedal’s tone control lets you make the sound brighter or darker.

EHX Founder, Mike Matthews, says: “EHX’s long history in creating bucket-brigade based pedals goes all the way back to the Electric Mistress Flanger, the Memory Man Analog Delay and the Clone Theory Chorus/Vibrato. The new Eddy springboards off that rich heritage and adds modern control to classic sounds.”

  • Bucket-brigade based vibrato and chorus with an all analog signal path
  • Envelope and EXP pedal control over modulation rate and depth expand the versatility of the Eddy’s classic sounds
  • LFO shape warping can take the modulation shape from standard to totally asymmetric
  • Tone knob lets you tweak the tonality of the effect
  • Pedalboard friendly footprint, but a full complement of controls
  • White status LED plus a blue strobing LED to display the modulation rate and shape
  • Power adapter included

Standard Specifications

General Info

Model: Eddy
Type: Vibrato & Chorus
Input: 1 x 1/4" (Instrument)
Output:
1 x 1/4" (Main Out)
Bypass:

Buffered

Width: 2.75"
Height: 2.1"
Depth: 4.5"
Weight: .55 lbs
Power Source: 9v DC
Power Usage: N/A
Battery:
1 x 9v
Condition: New
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 76656751068

Discover Niche Categories That Outsell ehx eddy pedal

Top-Converting Item to Boost Your Average Order

4.8 ★★★★★
Based on 816 reviews
Sort
Highest Rating
Newest First
Oldest First
Product Reviews
O
Verified Purchase
Oilyraincloud
Houston, US
★★★★★ 5
Great introduction to Godot 4
Format: Kindle
I've been writing various types of software for 10 years and was interested in learning Godot for 2D games. This book turned out to be informative and easy to follow and gave me the knowledge I was seeking. I learn best by example, and this project focused book was excellent in that regard. If you have zero programming experience, I would recommend learning something like Python before diving into this book. The book teaches with GDScript, which is Godot's Python-like programming language. There are some minor mistakes in the book, but an errata is currently being kept up-to-date on the github repository for the book. I opened a few issues for things I discovered, and the author added those things to the errata. Keep this in mind if you end up getting stuck on something and are 100% sure you followed the directions in the book. I use Unreal for 3D games, so I have not yet gone through the chapters of this book for 3D games. I wouldn't expect a drastic drop in quality, but for the purposes of this review I can't give any insight on the 3D chapters.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 6, 2023
R
Verified Purchase
rockspawner
Lake Worth, US
★★★★★ 5
Use boxes
Format: Paperback
Love the start of this too but will not tell you how to import projects use boxes on the side of your pc
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on December 9, 2025
A
Verified Purchase
Amazon Customer
Battle Creek, US
★★★★★ 5
Great!
Format: Paperback
Enjoying it a lot so far.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on February 21, 2025
R
Verified Purchase
Roger Andersen
Los Angeles, US
★★★★★ 5
Learning Godot
Format: Paperback
simple and easy introduction to godot and gdscript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on January 19, 2024
J
Verified Purchase
Jennie M. Scaturro
Chelsea, US
★★★★★ 2
A very frustrating experience
Format: Paperback
I very rarely write reviews for things, but I felt compelled to do so for this book based on my experience. I had an amazing experience with this book for the first 3 chapters. There were some errors and things just plain missing in those chapters, but I was able to debug and provide solutions for those things. For example, some lines of code were omitted and score keeping was completely left out from Chapter 3. I have since found that errata is helpfully published on the GitHub repository. Overall I had a lot of fun working through the first 3 chapters. Chapter 4 is where I decided to give up and move on to other resources. I found the lack of guidance on level design and truly understanding and using tile maps and tile sets downright frustrating. Perhaps this chapter would be more approachable if I had prior game development experience. The author very much glosses over level design and it went from a poor explanation of the concept to just "now design your level". Referencing the finished project from the GitHub repository did not provide much assistance either. If you are new to game development, I think the first 3 chapters are a helpful introduction and they have definitely furthered my interest in both Godot and game development. However, I had to bail after Chapter 4 in search of better material. Perhaps I will return to the book after learning more from other resources.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 27, 2024

recommand products